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leon

Game Dev

Static Rectangle, now with more progress!

The following is progress made over a few weeks, a few weeks ago. I was still wrapping my head around how Vulkan works, and really just trying to get stuff to work. It was one step forward, two steps back for a time, that’s just how it is sometimes. Jumping Read more…

By leon, 3 yearsAugust 21, 2022 ago
Game Dev

Introducing Static Rectangle Engine

I started this project a few weeks ago, the goal? make my own game engine, why? purely educational reasons honestly. In my humble (and uneducated) opinion, there are a number of reasons someone may want to build their own game engine today, even in the land of Unity / Unreal Read more…

By leon, 3 yearsAugust 19, 2022 ago
Uncategorized

Hello World!

It has been many years since my last attempt to set up a blog (according to my web host 10 years to be precise) and you would think that in that time it would have been made easier. Well, dear reader, it has not. Anyway, I have set this devblog Read more…

By leon, 3 yearsAugust 18, 2022 ago

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  • So long, Cube
  • A conscious decoupling
  • The Illustrious Spinning Cube
  • StaticRectangle Lives
  • It had to be done
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